Summary
Rehab Reality is a VR concept game designed to gamify torso movement rehabilitation. Patients are guided to move their hands toward glowing ball markers that appear in front of them, encouraging therapeutic torso movements in a fun and engaging way. The game features two modes—Sitting and Standing—to accommodate different mobility levels. Each time a ball is reached, a new one spawns in a different position, and completing 20 repetitions successfully ends the session. This system transforms repetitive rehab exercises into a more interactive and rewarding experience.
Contributions & Responsibilities
- Designed and prototyped the VR rehab gameplay loop with ball-position prompts.
- Modeled and built level assets for the VR rehabilitation environment.
- Created and animated NPCs in Blender/Unity, designed as guides for patients.
- Implemented two modes (sitting and standing) for accessibility and patient needs.